06 H3
a.k.a. "The Jackal"
- Messages
- 9,505
- Location
- Meridian, ID
Here is a thread to talk about the concerns of COG. Feel free to post up what you know and post up questions on what you want to learn and hopefully we can even get a chart going too.
Thanks for the input recon. I know you would have good info on this. I sorta learned a bit late in the game but nothing is permanent. My issue is that I need the 2nd row so keeping everything down low can be tough but I will work on it
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Everything in this life is about compromises. The idea is that you make your choices consciously knowing the effects it will have.
"Ex Umbris Venimus"
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Well, let me state the obvious: The H1's COG is low in relation to it's very wide width. I like that.![]()
There are three components center of gravity the X or front to rear distance, Y or side to side distance and the Z or vertical distance.
With four scales on level ground you can determine X and Y but not Z. By making your measurements on a slope or raising one side or end or can determine the Z CG.